My thought was -
I spend the large proportion of my day on my computer - but it is for my WORK, my RESEARCH - thats okay. The children come home and I regulate their use of WOW, Social networking etc. because all of that is "not okay".
What if they are addicted? Horrors of Horrors.
Now if I am not on the computer checking for the signs of MMORPG addiction on wikipedia I am probably dealing with household tasks, using other mediums to interact with friend or driving the kids to their organised activities.
Sure we can set aside time for "quality" time - a game here, an activity there, a meal all together (our dinner time rule - see what a "good" parent I am?)
But what are the fundamentals here?
- I can be constantly on my computer but the children cant be
- Social achievement is partly related to being able to delegate household tasks to staff.
- Children should be free to play, play at what? Certainly not washing and ironing - that is child slavery and all children have access to the relevant Helpline, unless they are toddlers and we buy them the plastic kitchen.
- When I was a teenager my parents complained about my phonebill, today we complain about the time spent on Facebook (its free we cant complain about the bill)
- But there is cyber bullying???!!! Yes and before there was only physical bullying.
- WOW has instituted RP - I think it means Role Play where all players are expected to use exceptionally polite and evolved language with each other. Bt I don't really know because I am in my world and not theirs.
I am meant to be studying Presence with regards to Gaming and/or Problematic Use and/or .......
If I research this what benefit will my output bring?
I am not an empirical study as there is not sufficient sample size and too much bias but realistically my experiences and needs direct my inquiry....
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